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        <title>RPG Maker 2</title>
        <link>http://agetec.yuku.com/forums/10</link>
        <description>
        <![CDATA[ A forum to discuss all your RPG Maker 2 needs. Please note that this forum is for the PlayStation 2 version. This IS NOT a forum to discuss PC versions of RPG Maker.  ]]>
        </description>

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		<copyright>Copyright 2006, Yuku</copyright>
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		<item>
			<title><![CDATA[ Characters don't gain experience ]]></title>
			<link>http://agetec.yuku.com/topic/2507/t/Characters-don-t-gain-experience.html</link>
			<description><![CDATA[ After the characters win a battle, the game tells me that they receive X experience points. When I check the variable for experience earned...there it is. But,
when I go into the status screen of the characters, they still have the beginning amount of experience. So, no matter how many battles my characters are
winning, they never can advance in levels. Please tell me that someone has encountered this and can help me fix it. ]]></description>

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			<author>feeds@yuku.com (assassin4hire)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/2507</guid>
			<pubDate>Tue, 14 Apr 2009 16:37:59 GMT</pubDate>
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			<title><![CDATA[ Think some of you wanna share lighting tips with me? ]]></title>
			<link>http://agetec.yuku.com/topic/2352/t/Think-some-of-you-wanna-share-lighting-tips-with-me-.html</link>
			<description><![CDATA[ As I was using the lighting tool, I quickly found out that I could use some guildlines to go by. See, I have a room with a good many torches and wanted the
room to have a slight orange tint to it. While I would like an answer on how to do this (I&#39;ve gotten nothing but either a bright yellow room, or a orange
room that looks like something off of Super Metroid), I think what I need is some tips on using this tool. Think some of you could provide me with tips and
guildlines I could use for... ]]></description>

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			<author>feeds@yuku.com (Black Raven)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/2352</guid>
			<pubDate>Fri, 18 Apr 2008 18:47:20 GMT</pubDate>
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			<title><![CDATA[ Need scripting help ]]></title>
			<link>http://agetec.yuku.com/topic/2347/t/Need-scripting-help.html</link>
			<description><![CDATA[ Does anyone know how to move your main party member and another event at the same time? For example, your main character and another character. I tried a few
different things, including the apply together script, but I can&#39;t seem to figure it out. ]]></description>

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			<author>feeds@yuku.com (Black Raven)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/2347</guid>
			<pubDate>Tue, 15 Apr 2008 18:32:05 GMT</pubDate>
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			<title><![CDATA[ How do you convert a screen-shot image into a texture for a block? ]]></title>
			<link>http://agetec.yuku.com/topic/2328/t/---convert--screen-shot-image---texture---block-.html</link>
			<description><![CDATA[ Yep, I don&#39;t know how to do that. Anybody know how? ]]></description>

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			<author>feeds@yuku.com (Black Raven)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/2328</guid>
			<pubDate>Fri, 28 Mar 2008 21:26:31 GMT</pubDate>
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			<title><![CDATA[ Itembox Help ]]></title>
			<link>http://agetec.yuku.com/topic/1582/t/Itembox-Help.html</link>
			<description><![CDATA[ Hey guys. l just bought rpgm2 used without an instruction manual. I'm having a hard time making sense of the itembox code in the sample game (not fu ma) and was hoping if someone could give me an indepth explanation of the code they used and why they used the code they did. I was also kinda hoping someone would give me an indepth explanation on how to code an itembox. l know I'm asking a lot but would hugely apperciate it if someone would take the time to explain all this! Thank a lot! ]]></description>

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			<author>feeds@yuku.com (Black Raven)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1582</guid>
			<pubDate>Fri, 22 Feb 2008 13:40:23 GMT</pubDate>
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			<title><![CDATA[ story ideas ]]></title>
			<link>http://agetec.yuku.com/topic/1583/t/story-ideas.html</link>
			<description><![CDATA[ Now personally I love RPG maker 2 and I've been playing it for a while now and Iv'e pretty much got it down so that I could make just about anything that I can think of, the only problem is that I can't think of anything. I can't of any original or even any unoriginal story ideas and I can't seem to make a game unless I have a story idea, anyone else having this problem?<br> ]]></description>

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			<author>feeds@yuku.com (Seaciid)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1583</guid>
			<pubDate>Wed, 28 Mar 2007 16:46:06 GMT</pubDate>
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			<title><![CDATA[ Flags, Wuzzup wit them? ]]></title>
			<link>http://agetec.yuku.com/topic/1584/t/Flags-Wuzzup-wit-them-.html</link>
			<description><![CDATA[ I'm just wondering what flags are. The manual explains them but it uses examples which arelike anothe language to me. What are they and how can I use them?<br><br><br>Thx, Octupus<!--EZCODE EMOTICON START :rollin --><img src=http://www.ezboard.com/images/emoticons/roll.gif ALT=":rollin"><!--EZCODE EMOTICON END--> <!--EZCODE EMOTICON START :evil --><img src=http://www.ezboard.com/images/emoticons/devil.gif ALT=":evil"><!--EZCODE EMOTICON END--> <!--EZCODE EMOTICON START 8o --><img... ]]></description>

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			<author>feeds@yuku.com (octupus8)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1584</guid>
			<pubDate>Sat, 23 Dec 2006 09:44:42 GMT</pubDate>
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			<title><![CDATA[ item help ]]></title>
			<link>http://agetec.yuku.com/topic/1585/t/item-help.html</link>
			<description><![CDATA[ Here's what i'm trying to do...  I'm pretty much making a character specifically to be used for a paintball match.  His gun will give him the ability (magic spell) to shoot/attack which will cost 1 ammo (MP).  <br><br>My first attempt was to simply copy Spike arrow and just change a few names and numbers, but somehow the MP was draining too much and it just said &quot;character name&quot; is casting &quot;character name&quot; and then the attack was made.<br><br>Can anyone help me with this... ]]></description>

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			<author>feeds@yuku.com (Vladdimir37)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1585</guid>
			<pubDate>Thu, 09 Nov 2006 21:15:54 GMT</pubDate>
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			<title><![CDATA[ noobish questions, sorry ]]></title>
			<link>http://agetec.yuku.com/topic/1586/t/noobish-questions-sorry.html</link>
			<description><![CDATA[ ok here we go <!--EZCODE EMOTICON START :lol --><img src=http://www.ezboard.com/images/emoticons/laugh.gif ALT=":lol"><!--EZCODE EMOTICON END--> <br>how do i<br><br>1) make a cutscene<br>2) make objects, party members dissapear after use<br>3) doors open when certain boss is beat<br>4) make monsters appear after second cutscene<br>5) make screen go black in beginning with story, then later screen goes black, you hear a scream or something screen comeback main character lying in bed.<br>6)... ]]></description>

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			<author>feeds@yuku.com (DarkCloud)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1586</guid>
			<pubDate>Thu, 10 Aug 2006 12:09:54 GMT</pubDate>
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			<title><![CDATA[ script help ]]></title>
			<link>http://agetec.yuku.com/topic/1587/t/script-help.html</link>
			<description><![CDATA[ Ok how would i make an event that says what is your name? Then let's u enter your name?? ]]></description>

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			<author>feeds@yuku.com (ichabodcrain)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1587</guid>
			<pubDate>Sun, 25 Jun 2006 09:49:36 GMT</pubDate>
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			<title><![CDATA[ variable/ event  help ]]></title>
			<link>http://agetec.yuku.com/topic/1588/t/variable-event-help.html</link>
			<description><![CDATA[ I want to push blocks on to certain locations to unlock a door. How do I do that? I know you use variables but I dont know how to make it work. ]]></description>

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			<author>feeds@yuku.com (timeworper)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1588</guid>
			<pubDate>Fri, 09 Jun 2006 12:35:12 GMT</pubDate>
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			<title><![CDATA[ object placement troubles ]]></title>
			<link>http://agetec.yuku.com/topic/1592/t/object-placement-troubles.html</link>
			<description><![CDATA[ when i try to place buildings on my map(in object placement) the buildings appear far away from the cursor or dont appear at all, even the pre-made buildings, and the buildings i do have placed are classified as 'enemies' in the object placement menu screen. whats going on? please help. ]]></description>

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			<author>feeds@yuku.com (murkyFS)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1592</guid>
			<pubDate>Wed, 03 May 2006 18:00:53 GMT</pubDate>
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			<title><![CDATA[ Showing effects during Intro Events? ]]></title>
			<link>http://agetec.yuku.com/topic/1593/t/Showing-effects-during-Intro-Events-.html</link>
			<description><![CDATA[ I'm trying to get my custom effects to show during an Intro Event or &quot;Enter Map&quot; event from world organization which takes place on one of my maps not intended for play, it's just a small portion of a scene. When i test this, the effects appear after the intro event has finished.  Even when i tried making another event and then activated it after viewing the intro event the effects will show.  However there will be no finish to this event while playing the game as i will switch to... ]]></description>

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			<author>feeds@yuku.com (Thatguy)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1593</guid>
			<pubDate>Wed, 26 Apr 2006 07:12:52 GMT</pubDate>
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			<title><![CDATA[ Only apply event when have items ]]></title>
			<link>http://agetec.yuku.com/topic/1594/t/Only-apply-event-when-have-items.html</link>
			<description><![CDATA[ I want my warp event to activate only when I have aquired the items to meet the condition. I have set up the YES and NO creation. I want the event to check if i have the items when i choose yes and if i have those items it will let me warp if i dont have those items then it wont lt me pass. I can't seem to get it to do this. Does ant one know how to fix this problem? ]]></description>

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			<author>feeds@yuku.com (RugerdudeZ95)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1594</guid>
			<pubDate>Sat, 08 Apr 2006 14:56:35 GMT</pubDate>
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			<title><![CDATA[ How to cancel events? ]]></title>
			<link>http://agetec.yuku.com/topic/1595/t/How-to-cancel-events-.html</link>
			<description><![CDATA[ I've been working on my game for a while now and I always run into a problem. The events that are only supposed to show up once show up again once I exit the map then re-enter it.<!--EZCODE EMOTICON START >: --><img src=http://www.ezboard.com/images/emoticons/mad.gif ALT=">:"><!--EZCODE EMOTICON END-->  I've got [b]Event:Control: Start:Off[/b] at the end of the script so shouldn't that stop it? How do you create a flag to stop this event from repeating everytime I re-enter that map? ]]></description>

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			<author>feeds@yuku.com (RugerdudeZ95)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1595</guid>
			<pubDate>Sat, 08 Apr 2006 14:39:59 GMT</pubDate>
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			<title><![CDATA[ Wow, Long Time ]]></title>
			<link>http://agetec.yuku.com/topic/1598/t/Wow-Long-Time.html</link>
			<description><![CDATA[ Wow,<br>Its been a long time since I came here.<br>Last time I checked there was only one post<br>explaining the attack.<br><br>I don't think any one would remember me,<br>hay123, I remember dungeon warder. and valkays XD<br><br>anyways, i'm back <!--EZCODE EMOTICON START :) --><img src=http://www.ezboard.com/images/emoticons/smile.gif ALT=":)"><!--EZCODE EMOTICON END--> <br>altho i sold Rpg Maker 2 and my ps2 like a year ago.<br><br>Anyways fill me in,<br>what is with the new rpg maker? I... ]]></description>

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			<author>feeds@yuku.com (KonQuest)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1598</guid>
			<pubDate>Mon, 13 Mar 2006 20:49:28 GMT</pubDate>
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			<title><![CDATA[ Visual Efects Editor Guide First Draft Ready! ]]></title>
			<link>http://agetec.yuku.com/topic/1590/t/Visual-Efects-Editor-Guide-First-Draft-Ready-.html</link>
			<description><![CDATA[ I forgot to post this here!<br><br><!--EZCODE AUTOLINK START--><a href="http://vfxguide.tripod.com/contents.html">vfxguide.tripod.com/contents.html</a><!--EZCODE AUTOLINK END--><br><br>I still need to post my third page of the Boobyprize Tutorial. I got this much up and my web connection slowed down so much I could not continue.<br><br>This is the pilot run and it will be hosted all 3 websites in the Community Links thread (Thank You, Sirs!) soon. It is HTML Format, so it can easily be hosted... ]]></description>

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			<author>feeds@yuku.com (Rodak)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1590</guid>
			<pubDate>Mon, 20 Feb 2006 23:21:46 GMT</pubDate>
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			<title><![CDATA[ RPG Maker Community Links ]]></title>
			<link>http://agetec.yuku.com/topic/1601/t/RPG-Maker-Community-Links.html</link>
			<description><![CDATA[ This is a repository of links to sites that will be helpful to RPG Maker users.<br><br><!--EZCODE BOLD START--><strong>RPG Maker Pavilion</strong><!--EZCODE BOLD END--><br>www.pavilionboards.com<br>Official site with support forums, game hosting and downloads.<br><br><!--EZCODE BOLD START--><strong>RPG Maker Magazine</strong><!--EZCODE BOLD END--><br>www.rpgmmag.com <br>Official site with support forums, game hosting and downloads. Releases &quot;issues&quot; every few months with interviews,... ]]></description>

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			<author>feeds@yuku.com (Valkysas)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1601</guid>
			<pubDate>Fri, 17 Feb 2006 03:43:46 GMT</pubDate>
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			<title><![CDATA[ Item on item,blazing variables &amp; other kinks.... ]]></title>
			<link>http://agetec.yuku.com/topic/1602/t/Item-on-item-blazing-variables-amp-other-kinks-.html</link>
			<description><![CDATA[ Heidi-Ho!<br><br>I've also posted this question on Doan's site.<br><br>Two questions-I've searched the threads and found no posts on this exact topic, though I am limited in my browsing time, and may have missed it. Anyway:<br><br>1) Is there a way to have an item used change a variable? ie: When Variable 'Bottle,full' is used, I would like Variable 'Bottle,full'-1, and Variable 'Bottle,empty' +1, and Variable 'Thirst' -10.<br><br>2) I would like the party to be able to start a fire anywhere... ]]></description>

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			<author>feeds@yuku.com (Cajun Gaijiin)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1602</guid>
			<pubDate>Mon, 13 Feb 2006 11:31:16 GMT</pubDate>
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			<title><![CDATA[ AHHHHHHHHHHHHHHHH!!!! ]]></title>
			<link>http://agetec.yuku.com/topic/1600/t/AHHHHHHHHHHHHHHHH-.html</link>
			<description><![CDATA[ I Finally understood the warps. It seems i put where you warp to on the same place as the warp event.<!--EZCODE EMOTICON START :lol --><img src=http://www.ezboard.com/images/emoticons/laugh.gif ALT=":lol"><!--EZCODE EMOTICON END--> <br><br>So i put a warp event that leads upstairs to the 2nd floor. It worked!! i can go up!!.......................but then i put a warp event that leads back downstairs right. well when i test play it and try to go back down......IT WONT WORK!!!!!!!!!! ]]></description>

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			<author>feeds@yuku.com (Blaze121)</author>
			<guid isPermaLink="true">http://agetec.yuku.com/topic/1600</guid>
			<pubDate>Tue, 24 Jan 2006 21:08:34 GMT</pubDate>
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